The Sea Giants helped me a lot against aggressive decks that actually could clear my early game threads fast enough, e.g. ![]() With all the token cards the quest is mostly completed at about turn 7 or 8. For draw the Questing Adventurers, Ursatron and especially Cult Master help a lot. It has a decent early game with Spring Paw, Hench-Clan Hogsteed, Knife Juggler, Desert Spear and Animal Companian. I think it is definitely quite underrated and has a lot of potential. Then from low rank 4/ high rank 5 I tried this version here in this post and went to legend in two days with a winrate above 70%. I was playing with different versions of the deathrattle quest hunter from wiRer that was posted here some time ago, but ended up with a winrate at about 50% and stayed at rank 5 because it was a bit too slow against all those aggro decks that there are at the moment. I started at rank 4/5 with a modified version of firebats quest hunter which was mentioned in this post but changed some cards myself (e.g. Quality content includes thorough deck analysis based on extensive and well documented play testing in a competitive environment, in depth card analysis, etc.īefore submitting a thread, ensure your topic or question doesn't belong in one of following threads: Your post must contain quality content that generates discussion. ![]() Contributors are expected to read our full list of rules before posting. We aim to maintain a serious atmosphere devoid of jokes, memes and low-effort content. This subreddit is dedicated to creating a place for high level discussion and content for those who wish to better themselves at the game.
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